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COMPGEOM
2003
ACM
14 years 22 days ago
Restricted delaunay triangulations and normal cycle
We address the problem of curvature estimation from sampled smooth surfaces. Building upon the theory of normal cycles, we derive a definition of the curvature tensor for polyhed...
David Cohen-Steiner, Jean-Marie Morvan
PODC
2009
ACM
14 years 8 months ago
Concurrent imitation dynamics in congestion games
Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our d...
Heiner Ackermann, Petra Berenbrink, Simon Fischer,...
MST
2011
184views Hardware» more  MST 2011»
13 years 2 months ago
Stackelberg Strategies and Collusion in Network Games with Splittable Flow
We study the impact of collusion in network games with splittable flow and focus on the well established price of anarchy as a measure of this impact. We first investigate symmet...
Tobias Harks
CISS
2008
IEEE
14 years 2 months ago
Distributed processing in frames for sparse approximation
—Beyond signal processing applications, frames are also powerful tools for modeling the sensing and information processing of many biological and man-made systems that exhibit in...
Christopher J. Rozell
SIGECOM
2005
ACM
101views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
Fairness and optimality in congestion games
We study two problems, that of computing social optimum and that of finding fair allocations, in the congestion game model of Milchtaich[8] Although we show that the general prob...
Deeparnab Chakrabarty, Aranyak Mehta, Viswanath Na...