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FOCS
2007
IEEE
14 years 2 months ago
Computing Equilibria in Anonymous Games
We present efficient approximation algorithms for finding Nash equilibria in anonymous games, that is, games in which the players utilities, though different, do not differentia...
Constantinos Daskalakis, Christos H. Papadimitriou
STOC
2009
ACM
145views Algorithms» more  STOC 2009»
14 years 9 months ago
Intrinsic robustness of the price of anarchy
The price of anarchy (POA) is a worst-case measure of the inefficiency of selfish behavior, defined as the ratio of the objective function value of a worst Nash equilibrium of a g...
Tim Roughgarden
CORR
2008
Springer
208views Education» more  CORR 2008»
13 years 8 months ago
Equilibria, Fixed Points, and Complexity Classes
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing o...
Mihalis Yannakakis
SIROCCO
2008
13 years 10 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...
CORR
2007
Springer
99views Education» more  CORR 2007»
13 years 8 months ago
A parametric representation of totally mixed Nash equilibria
We present an algorithm to compute a parametric description of the totally mixed Nash equilibria of a generic game in normal form with a fixed structure. Using this representatio...
Gabriela Jeronimo, Daniel Perrucci, Juan Sabia