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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
13 years 12 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
CORR
2010
Springer
123views Education» more  CORR 2010»
13 years 6 months ago
A Stackelberg Strategy for Routing Flow over Time
Routing games are used to to understand the impact of individual users’ decisions on network efficiency. Most prior work on routing games uses a simplified model of network fl...
Umang Bhaskar, Lisa Fleischer, Elliot Anshelevich
ATAL
2004
Springer
14 years 1 months ago
Approximate Solutions for Partially Observable Stochastic Games with Common Payoffs
Partially observable decentralized decision making in robot teams is fundamentally different from decision making in fully observable problems. Team members cannot simply apply si...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
PPSN
2010
Springer
13 years 6 months ago
A Natural Evolution Strategy for Multi-objective Optimization
Abstract. The recently introduced family of natural evolution strategies (NES), a novel stochastic descent method employing the natural gradient, is providing a more principled alt...
Tobias Glasmachers, Tom Schaul, Jürgen Schmid...
HICSS
2007
IEEE
125views Biometrics» more  HICSS 2007»
14 years 2 months ago
Stochastic Model for Power Grid Dynamics
We introduce a stochastic model that describes the quasistatic dynamics of an electric transmission network under perturbations introduced by random load fluctuations, random rem...
Marian Anghel, Kenneth A. Werley, Adilson E. Motte...