Sciweavers

1546 search results - page 184 / 310
» Computing Pose Sequences Directly from Videos
Sort
View
VR
1993
IEEE
128views Virtual Reality» more  VR 1993»
14 years 1 months ago
An Interactive Graphics Display Architecture
In recent times Virtual Reality has become a growing area within computer graphics with many and varied applications. Many systems suffer from inadequate performance resulting in ...
Matthew Regan, Ronald Pose
CVPR
2009
IEEE
1216views Computer Vision» more  CVPR 2009»
15 years 3 months ago
Marked Point Processes for Crowd Counting
A Bayesian marked point process (MPP) model is developed to detect and count people in crowded scenes. The model couples a spatial stochastic process governing number and placem...
Robert T. Collins, Weina Ge
ICIP
2007
IEEE
14 years 10 months ago
GPS, GIS and Video Registration for Building Reconstruction
3D reconstruction of urban environments is a widely studied subject since several years, as it can lead to many useful applications: virtual navigation, augmented reality, archite...
Gaël Sourimant, Kadi Bouatouch, Luce Morin
VLBV
2005
Springer
14 years 2 months ago
Reduced Frame Quantization in Video Coding
We vary the quantization parameter in H.264 video encoding by increasing it by a well-chosen offset in every other frame, which we call reduced frames. As the motion compensation ...
Tuukka Toivonen, Janne Heikkilä
TCSV
2008
291views more  TCSV 2008»
13 years 8 months ago
A Statistical Video Content Recognition Method Using Invariant Features on Object Trajectories
Abstract--This work is dedicated to a statistical trajectorybased approach addressing two issues related to dynamic video content understanding: recognition of events and detection...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...