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» Computing Pose Sequences Directly from Videos
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CHI
2004
ACM
15 years 9 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CVPR
2009
IEEE
16 years 11 months ago
Joint Depth and Alpha Matte Optimization via Fusion of Stereo and Time-of-Flight Sensor
We present a new approach to iteratively estimate both high-quality depth map and alpha matte from a single image or a video sequence. Scene depth, which is invariant to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
TCSV
2008
150views more  TCSV 2008»
15 years 4 months ago
Mining Recurring Events Through Forest Growing
Recurring events are short temporal patterns that consist of multiple instances in the target database. Without any a priori knowledge of the recurring events, in terms of their le...
Junsong Yuan, Jingjing Meng, Ying Wu, Jiebo Luo
CIARP
2009
Springer
15 years 7 months ago
Robust Radio Broadcast Monitoring Using a Multi-Band Spectral Entropy Signature
Monitoring media broadcast content has deserved a lot of attention lately from both academy and industry due to the technical challenge involved and its economic importance (e.g. i...
Antonio Camarena-Ibarrola, Edgar Chávez, Er...
AMFG
2007
IEEE
327views Biometrics» more  AMFG 2007»
15 years 10 months ago
Integrating Multiple Visual Cues for Robust Real-Time 3D Face Tracking
Abstract. 3D face tracking is an important component for many computer vision applications. Most state-of-the-art tracking algorithms can be characterized as being either intensity...
Wei-Kai Liao, Douglas Fidaleo, Gérard G. Me...