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» Computing Pose Sequences Directly from Videos
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CHI
2004
ACM
14 years 2 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CVPR
2009
IEEE
15 years 4 months ago
Joint Depth and Alpha Matte Optimization via Fusion of Stereo and Time-of-Flight Sensor
We present a new approach to iteratively estimate both high-quality depth map and alpha matte from a single image or a video sequence. Scene depth, which is invariant to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
TCSV
2008
150views more  TCSV 2008»
13 years 8 months ago
Mining Recurring Events Through Forest Growing
Recurring events are short temporal patterns that consist of multiple instances in the target database. Without any a priori knowledge of the recurring events, in terms of their le...
Junsong Yuan, Jingjing Meng, Ying Wu, Jiebo Luo
CIARP
2009
Springer
14 years 5 days ago
Robust Radio Broadcast Monitoring Using a Multi-Band Spectral Entropy Signature
Monitoring media broadcast content has deserved a lot of attention lately from both academy and industry due to the technical challenge involved and its economic importance (e.g. i...
Antonio Camarena-Ibarrola, Edgar Chávez, Er...
AMFG
2007
IEEE
327views Biometrics» more  AMFG 2007»
14 years 3 months ago
Integrating Multiple Visual Cues for Robust Real-Time 3D Face Tracking
Abstract. 3D face tracking is an important component for many computer vision applications. Most state-of-the-art tracking algorithms can be characterized as being either intensity...
Wei-Kai Liao, Douglas Fidaleo, Gérard G. Me...