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» Computing Pose Sequences Directly from Videos
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NETGAMES
2006
ACM
14 years 2 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
ECCV
2004
Springer
14 years 10 months ago
A Closed-Form Solution to Non-rigid Shape and Motion Recovery
Recovery of three dimensional (3D) shape and motion of non-static scenes from a monocular video sequence is important for applications like robot navigation and human computer inte...
Jing Xiao, Jinxiang Chai, Takeo Kanade
ICIAP
2005
ACM
14 years 8 months ago
Asymmetric 3D/2D Processing: A Novel Approach for Face Recognition
Facial image analysis is very useful in many applications such as video compression, talking heads, or biometrics. During the last few years, many algorithms have been proposed in ...
Daniel Riccio, Jean-Luc Dugelay
SP
2008
IEEE
122views Security Privacy» more  SP 2008»
13 years 8 months ago
Large-scale phylogenetic analysis on current HPC architectures
Abstract. Phylogenetic inference is considered a grand challenge in Bioinformatics due to its immense computational requirements. The increasing popularity and availability of larg...
Michael Ott, Jaroslaw Zola, Srinivas Aluru, Andrew...
ICCV
2007
IEEE
14 years 10 months ago
A Scalable Approach to Activity Recognition based on Object Use
We propose an approach to activity recognition based on detecting and analyzing the sequence of objects that are being manipulated by the user. In domains such as cooking, where m...
Jianxin Wu, Adebola Osuntogun, Tanzeem Choudhury, ...