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2004
ACM
14 years 1 months ago
Using Hardware Counters to Automatically Improve Memory Performance
In this paper, we introduce a profile-driven online page migration scheme and investigate its impact on the performance of multithreaded applications. We use lightweight, inexpens...
Mustafa M. Tikir, Jeffrey K. Hollingsworth
ECAI
2004
Springer
14 years 1 months ago
Agent Planning, Negotiation and Control of Operation
Abstract. This paper presents a framework that integrates three aspects of agency: planning, for proactive behaviour, negotiation, for social behaviour and resource achievement, an...
Antonis C. Kakas, Paolo Torroni, Neophytos Demetri...
SBP
2010
Springer
14 years 29 days ago
State-Dependent Risk Preferences in Evolutionary Games
Abstract. There is much empirical evidence that human decisionmaking under risk does not correspond the decision-theoretic notion of “rational” decision making, namely to make ...
Patrick Roos, Dana S. Nau
CGI
2001
IEEE
13 years 11 months ago
Multiple Conceptions of Character-Based Interactive Installations
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Bruce Blumberg, Bill Tomlinson, Marc Downie
PODC
1995
ACM
13 years 11 months ago
Knowledge-Based Programs
We show how solution concepts in games such as Nash equilibrium, correlated equilibrium, rationalizability, and sequential equilibrium can be given a uniform definition in terms ...
Ronald Fagin, Joseph Y. Halpern, Yoram Moses, Mosh...