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» Computing Refactorings of Behavior Models
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127
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ATAL
2004
Springer
15 years 7 months ago
Reasoning about Rationality and Beliefs
In order to succeed, agents playing games must reason about the mechanics of the game, the strategies of other agents, other agents’ reasoning about their strategies, and the ra...
Ya'akov Gal, Avi Pfeffer
ICMI
2004
Springer
152views Biometrics» more  ICMI 2004»
15 years 7 months ago
Exploiting prosodic structuring of coverbal gesticulation
Although gesture recognition has been studied extensively, communicative, affective, and biometrical “utility” of natural gesticulation remains relatively unexplored. One of t...
Sanshzar Kettebekov
ICS
2004
Tsinghua U.
15 years 7 months ago
Cluster prefetch: tolerating on-chip wire delays in clustered microarchitectures
The growing dominance of wire delays at future technology points renders a microprocessor communication-bound. Clustered microarchitectures allow most dependence chains to execute...
Rajeev Balasubramonian
125
Voted
SOFSEM
2004
Springer
15 years 7 months ago
Approaches Based on Markovian Architectural Bias in Recurrent Neural Networks
Recent studies show that state-space dynamics of randomly initialized recurrent neural network (RNN) has interesting and potentially useful properties even without training. More p...
Matej Makula, Michal Cernanský, Lubica Benu...
PG
2003
IEEE
15 years 7 months ago
Adaptive Grouping and Subdivision for Simulating Hair Dynamics
We present a novel approach for adaptively grouping and subdividing hair using discrete level-of-detail (LOD) representations. The set of discrete LODs include hair strands, clust...
Kelly Ward, Ming C. Lin