Sciweavers

536 search results - page 38 / 108
» Computing Spatial Similarity by Games
Sort
View
GLVLSI
2010
IEEE
190views VLSI» more  GLVLSI 2010»
14 years 29 days ago
A linear statistical analysis for full-chip leakage power with spatial correlation
In this paper, we present an approved linear-time algorithm for statistical leakage analysis in the present of any spatial correlation condition (strong or weak). The new algorith...
Ruijing Shen, Sheldon X.-D. Tan, Jinjun Xiong
OZCHI
2006
ACM
14 years 4 months ago
A table tennis game for three players
Table tennis is a game that can provide healthy exercise and is also a social pastime for players of all ages across the world. However, players have to be collocated to play, and...
Florian Mueller, Martin R. Gibbs
FDG
2009
ACM
14 years 5 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
ATAL
2008
Springer
14 years 29 days ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
GEOINFORMATICA
1998
125views more  GEOINFORMATICA 1998»
13 years 10 months ago
Computational Perspectives on Map Generalization
ally related entity types, or classes, into higher level, more abstract types, as part of a hierarchical classi®cation scheme. graphy, generalization retains the notion of abstrac...
Robert Weibel, Christopher B. Jones