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JMM2
2006
111views more  JMM2 2006»
13 years 7 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
FDL
2005
IEEE
14 years 1 months ago
Mixing Synchronous Reactive and Untimed Models of Computation
The support of heterogeneity at the specification level, that is, the ability to mix several models of computation (MoCs) in the system-level specification, is becoming increasing...
Fernando Herrera, Eugenio Villar
HPCA
1998
IEEE
13 years 11 months ago
Address Translation Mechanisms In Network Interfaces
Good network hardware performance is often squandered by overheads for accessing the network interface (NI) within a host. NIs that support user-level messaging avoid frequent ope...
Ioannis Schoinas, Mark D. Hill
VRML
2004
ACM
14 years 29 days ago
Automatic derivation of electronic maps from X3D/VRML worlds
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
Lucio Ieronutti, Roberto Ranon, Luca Chittaro
CA
2003
IEEE
14 years 25 days ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin