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CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 10 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
WSC
2008
14 years 15 hour ago
A flexible and scalable experimentation layer
Modeling and simulation frameworks for use in different application domains, throughout the complete development process, and in different hardware environments need to be highly ...
Jan Himmelspach, Roland Ewald, Adelinde M. Uhrmach...
SIGGRAPH
2010
ACM
14 years 2 months ago
Matching fluid simulation elements to surface geometry and topology
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Tyson Brochu, Christopher Batty, Robert Bridson
APCSAC
2001
IEEE
14 years 1 months ago
Retargetable Cache Simulation Using High Level Processor Models
During processor design, it is often necessary to evaluate multiple cache configurations. This paper describes the design and implementation of a retargetable on-line cache simula...
Rajiv A. Ravindran, Rajat Moona
WSC
2007
14 years 15 hour ago
Combining network reductions and simulation to estimate network reliability
Network reduction techniques are mainly used with exact approaches such as factoring to compute network reliability. However, exact computation of network reliability is feasible ...
Abdullah Konak