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126
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IPPS
1998
IEEE
15 years 6 months ago
Implementing Parallelism in Random Discrete Event-Driven Simulation
Abstract. The inherently sequential nature of random discrete eventdriven simulation has made parallel and distributed processing di cult. This paper presents a method of applying ...
Marc Bumble, Lee D. Coraor
124
Voted
DAC
1996
ACM
15 years 6 months ago
Software Development in a Hardware Simulation Environment
Concurrent verification of hardware and software as part of the development process can shorten the time to market of complex systems. The objectives of the Virtual CPU approach i...
Benny Schnaider, Einat Yogev
ACMACE
2007
ACM
15 years 6 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
125
Voted
CA
1995
IEEE
15 years 6 months ago
Dynamic simulation of splashing fluids
: In this paper we describe a method for modeling the dynamic behavior of splashing fluids. The model simulates the behavior of a fluid when objects impact or float on its surfa...
James F. O'Brien, Jessica K. Hodgins
CSE
2009
IEEE
15 years 5 months ago
Development and Validation of an Agent-Based Simulation Model of Juvenile Delinquency
This paper describes the development and validation of a dynamic multi-agent model to simulate social learning of adolescence-limited criminal behaviour. The parameters of the age...
Tibor Bosse, Charlotte Gerritsen, Michel C. A. Kle...