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CGF
2005
147views more  CGF 2005»
13 years 9 months ago
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Jens Krüger, Rüdiger Westermann
CSE
2008
IEEE
14 years 3 months ago
3D Computer Simulations of Pulsatile Human Blood Flows in Vessels and in the Aortic Arch: Investigation of Non-Newtonian Charact
Methods of Computational Fluid Dynamics are applied to simulate pulsatile blood flow in human vessels and in the aortic arch. The non-Newtonian behaviour of the human blood is in...
Renat A. Sultanov, Dennis Guster, Brent Engelbrekt...
ACISICIS
2009
IEEE
14 years 11 days ago
A Parallel Algorithm for Computer Simulation of Electrocardiogram Based on MPI
—This paper presents a parallel algorithm for computer simulation of Electrocardiogram (ECG) based on a 3-dimensional (3D) whole-heart model. The computer heart model includes ap...
Wenfeng Shen, Weijia Lu, Daming Wei, Weimin Xu, Xi...
WSC
2004
13 years 10 months ago
On-Demand Computation of Policy Based Routes for Large-Scale Network Simulation
Routing table storage demands pose a significant obstacle for large-scale network simulation. On-demand computation of routes can alleviate those problems for models that do not r...
Michael Liljenstam, David M. Nicol
EUSFLAT
2007
116views Fuzzy Logic» more  EUSFLAT 2007»
13 years 10 months ago
Experiences in Soft Computing and Dynamical Simulation
The paper deals with the modelling of dynamical processes based on Soft Computing methods. The structure of a Dynamic Fuzzy Model is illustrated on a linear dynamic system of firs...
Wolfgang Kästner, Rainer Hampel