This article focuses on algorithms for fast computation of the Euclidean distance between a query point and a subdivision surface. The analyzed algorithms include uniform tessella...
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
In this paper, we extend a computationally efficient framework for real-time 3D tracking and segmentation to support deformable subdivision surfaces. Segmentation is performed in a...