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SIGGRAPH
1995
ACM
13 years 11 months ago
A signal processing approach to fair surface design
In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals...
Gabriel Taubin
GRAPHITE
2006
ACM
14 years 1 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
IROS
2006
IEEE
125views Robotics» more  IROS 2006»
14 years 1 months ago
Surface Recognition by Registering Data Curves from Touch
Model-based recognition of an object typically involves matching dense 3D range data. The computational cost is directly affected by the amount of data of which a transformation n...
Rinat Ibrayev, Yan-Bin Jia
TVCG
2008
92views more  TVCG 2008»
13 years 7 months ago
High-Quality Rendering of Quartic Spline Surfaces on the GPU
Abstract-- We present a novel GPU-based algorithm for highquality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces ...
Gerd Reis, Frank Zeilfelder, Martin Hering-Bertram...
WSCG
2001
124views more  WSCG 2001»
13 years 9 months ago
Occlusion Evaluation in Hierarchical Radiosity
In any hierarchical radiosity method, the most expensive part is the evaluation of the visibility. Many methods use sampling and ray casting to determine this term. Space partitio...
Yann Dupuy, Mathias Paulin, René Caubet