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GRAPHICSINTERFACE
2009
13 years 5 months ago
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, m...
Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, ...
SMI
2007
IEEE
208views Image Analysis» more  SMI 2007»
14 years 1 months ago
A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Yi-Ling Chen, Shang-Hong Lai
CG
2002
Springer
13 years 7 months ago
Surface simplification using a discrete curvature norm
This paper proposes a mesh simplification algorithm using a discrete curvature norm. Most of the simplification algorithms are using a distance metric to date. The distance metric...
Sun-Jeong Kim, Chang-Hun Kim, David Levin
GIAE
2004
Springer
181views Mathematics» more  GIAE 2004»
14 years 1 months ago
Applications of Conformal Geometric Algebra in Computer Vision and Graphics
Abstract. This paper introduces the mathematical framework of conformal geometric algebra (CGA) as a language for computer graphics and computer vision. Specifically it discusses ...
Rich Wareham, Jonathan Cameron, Joan Lasenby
PAMI
1998
197views more  PAMI 1998»
13 years 7 months ago
Inference of Integrated Surface, Curve, and Junction Descriptions From Sparse 3D Data
—We are interested in descriptions of 3D data sets, as obtained from stereo or a 3D digitizer. We therefore consider as input a sparse set of points, possibly associated with cer...
Chi-Keung Tang, Gérard G. Medioni