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» Computing Subdivision Surface Intersection
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GD
2000
Springer
13 years 11 months ago
Three-Dimensional Orthogonal Graph Drawing with Optimal Volume
An orthogonal drawing of a graph is an embedding of the graph in the rectangular grid, with vertices represented by axis-aligned boxes, and edges represented by paths in the grid w...
Therese C. Biedl, Torsten Thiele, David R. Wood
TOG
2008
102views more  TOG 2008»
13 years 7 months ago
Fluorescent immersion range scanning
The quality of a 3D range scan should not depend on the surface properties of the object. Most active range scanning techniques, however, assume a diffuse reflector to allow for a...
Matthias B. Hullin, Martin Fuchs, Ivo Ihrke, Hans-...
3DPVT
2006
IEEE
239views Visualization» more  3DPVT 2006»
14 years 1 months ago
Self-Calibration of Multiple Laser Planes for 3D Scene Reconstruction
Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...
Ryo Furukawa, Hiroshi Kawasaki
SMI
2005
IEEE
117views Image Analysis» more  SMI 2005»
14 years 1 months ago
Contouring 1- and 2-Manifolds in Arbitrary Dimensions
We propose an algorithm for contouring k-manifolds (k = 1, 2) embedded in an arbitrary n-dimensional space. We assume (n−k) geometric constraints are represented as polynomial e...
Joon-Kyung Seong, Gershon Elber, Myung-Soo Kim
VMV
2004
103views Visualization» more  VMV 2004»
13 years 8 months ago
Consistent penetration depth estimation for deformable collision response
Penalty approaches can be used to efficiently resolve collisions of dynamically simulated rigid and deformable objects. These methods compute penalty forces based on the penetrati...
Bruno Heidelberger, Matthias Teschner, Richard Kei...