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» Computing Subdivision Surface Intersection
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SIGGRAPH
2000
ACM
13 years 12 months ago
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Dan Piponi, George Borshukov
SMI
1999
IEEE
116views Image Analysis» more  SMI 1999»
13 years 11 months ago
Intersecting Surfaces of Special Types
We present efficient and robust algorithms for intersecting a freeform surface with a ringed surface or a ruled surface. A ringed surface is given as a one-parameter family of cir...
Myung-Soo Kim
CGF
2008
127views more  CGF 2008»
13 years 7 months ago
Fitting Sharp Features with Loop Subdivision Surfaces
Various methods have been proposed for fitting subdivision surfaces to different forms of shape data (e.g., dense meshes or point clouds), but none of these methods effectively de...
Ruotian Ling, Wenping Wang, Dong-Ming Yan
ICIP
1999
IEEE
13 years 11 months ago
Local Wavelets Decomposition for 3-D Surfaces
We propose a wavelet based local subdivision of 3-D surfaces, which can be effectively applied to a mesh with complex and high curvature faces. The proposed approach is an extensi...
Yun-Sang Kim, Sébastien Valette, Ho-Youl Ju...
IEEECGIV
2009
IEEE
14 years 2 months ago
GPU Supported Patch-Based Tessellation for Dual Subdivision
A novel patch-based tessellation method for a dual subdivision scheme, the Doo-Sabin subdivision, is presented. Patch-based refinement for face-split subdivision schemes such as ...
Fengtao Fan, Fuhua (Frank) Cheng