Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
Abstract—Dynamic Demes is a new method for the parallelisation of evolutionary algorithms. It was derived as a combination of two other parallelisation algorithms: the master-sla...
We explore the possibility of using both face and gait in enhancing human recognition at a distance performance in outdoor conditions. Although the individual performance of gait ...
Abstract—Computer systems are increasingly driven by workloads that reflect large-scale social behavior, such as rapid changes in the popularity of media items like videos. Capa...
A system that could automatically analyze the facial actions in real time have applications in a number of different fields. However, developing such a system is always a challeng...