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SIGGRAPH
2000
ACM
13 years 11 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 2 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
LATA
2011
Springer
12 years 10 months ago
Networks of Evolutionary Processors with Subregular Filters
In this paper we propose a hierarchy of classes of languages, generated by networks of evolutionary processors with the filters in several special classes of regular sets. More p...
Jürgen Dassow, Florin Manea, Bianca Truthe
VRST
2009
ACM
14 years 2 months ago
The virtual magic lantern: an interaction metaphor for enhanced medical data inspection
In Volume Rendering, it is difficult to simultaneously visualize interior and exterior structures. Several approaches have been developed to solve this problem, such as cut-away ...
Eva Monclús, José Díaz, Isabe...
ECCV
2006
Springer
14 years 9 months ago
Globally Optimal Active Contours, Sequential Monte Carlo and On-Line Learning for Vessel Segmentation
In this paper we propose a Particle Filter-based propagation approach for the segmentation of vascular structures in 3D volumes. Because of pathologies and inhomogeneities, many de...
Charles Florin, Nikos Paragios, James Williams