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NETGAMES
2003
ACM
14 years 27 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
ATAL
2008
Springer
13 years 9 months ago
An interactive platform for auction-based allocation of loads in transportation logistics
This paper describes an agent-based platform for the allocation of loads in distributed transportation logistics, developed as a collaboration between CWI, Dutch National Center f...
Valentin Robu, Han Noot, Han La Poutré, Wil...
TNN
2010
148views Management» more  TNN 2010»
13 years 2 months ago
A fast algorithm for robust mixtures in the presence of measurement errors
Abstract--In experimental and observational sciences, detecting atypical, peculiar data from large sets of measurements has the potential of highlighting candidates of interesting ...
Jianyong Sun, Ata Kabán
AI
2012
Springer
12 years 3 months ago
Plan recognition in exploratory domains
This paper describes a challenging plan recognition problem that arises in environments in which agents engage widely in exploratory behavior, and presents new algorithms for eff...
Ya'akov Gal, Swapna Reddy, Stuart M. Shieber, Ande...
SIGGRAPH
1997
ACM
13 years 11 months ago
Metropolis light transport
We present a new Monte Carlo method for solving the light transport problem, inspired by the Metropolis sampling method in computational physics. To render an image, we generate a...
Eric Veach, Leonidas J. Guibas