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» Computing education and the information technology workforce
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141
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CORR
2007
Springer
128views Education» more  CORR 2007»
15 years 6 months ago
Ambient Multimodality: an Asset for Developing Universal Access to the Information Society
Our aim is to point out the benefits that can be derived from research advances in the implementation of concepts such as ambient intelligence and ubiquitous/pervasive computing f...
Noelle Carbonell
SIGCSE
2009
ACM
168views Education» more  SIGCSE 2009»
16 years 6 months ago
Bringing big systems to small schools: distributed systems for undergraduates
Distributed applications have become a core component of the Internet's infrastructure. However, many undergraduate curriculums, especially at small colleges, do not offer co...
Jeannie R. Albrecht
CANDC
2009
ACM
16 years 20 days ago
RiTa: creativity support for computational literature
The RiTa Toolkit for Computation Literature is a suite of open-source components, tutorials, and examples, providing support for a range of tasks related to the practice of creati...
Daniel C. Howe
172
Voted
IE
2007
15 years 7 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
157
Voted
ASSETS
2008
ACM
15 years 8 months ago
Sudoku access: a sudoku game for people with motor disabilities
Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
Stéphane Norte, Fernando G. Lobo