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RT
2001
Springer
15 years 6 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
ASAP
2005
IEEE
118views Hardware» more  ASAP 2005»
15 years 8 months ago
Real-time H/W Implementation of the Approximate Discrete Radon Transform
The Radon transform (RT) is a widely studied algorithm used to perform image pattern extraction in fields such as computer graphics, medical imagery, and avionics. Real-time impl...
Michael T. Frederick, Nathan A. VanderHorn, Arun K...
ICIP
2005
IEEE
15 years 8 months ago
Chromatic adaptation and white-balance problem
The problem of adjusting the color such that the output image from a digital camera, viewed under a standard condition, matches the scene observed by the photographer’s eye is c...
Keigo Hirakawa, Thomas W. Parks
ICIP
2010
IEEE
15 years 12 days ago
Security analysis for privacy preserving search of multimedia
With the increasing popularity of digital multimedia such as images and videos and the advent of the cloud computing paradigm, a fast growing amount of private and sensitive multi...
Wenjun Lu, Avinash L. Varna, Min Wu
HIPEAC
2009
Springer
15 years 9 months ago
Hybrid Super/Subthreshold Design of a Low Power Scalable-Throughput FFT Architecture
In this article, we present a parallel implementation of a 1024 point Fast Fourier Transform (FFT) operating with a subthreshold supply voltage, which is below the voltage that tur...
Michael B. Henry, Leyla Nazhandali