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TOG
2008
122views more  TOG 2008»
13 years 9 months ago
Time-resolved 3d capture of non-stationary gas flows
Fluid simulation is one of the most active research areas in computer graphics. However, it remains difficult to obtain measurements of real fluid flows for validation of the simu...
Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Ar...
EGITALY
2006
13 years 10 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
PDCAT
2009
Springer
14 years 3 months ago
CheCUDA: A Checkpoint/Restart Tool for CUDA Applications
Abstract—In this paper, a tool named CheCUDA is designed to checkpoint CUDA applications that use GPUs as accelerators. As existing checkpoint/restart implementations do not supp...
Hiroyuki Takizawa, Katsuto Sato, Kazuhiko Komatsu,...
PG
2002
IEEE
14 years 2 months ago
3D Video Recorder
We present the 3D Video Recorder, a system capable of recording, processing, and playing three–dimensional video from multiple points of view. We first record 2D video streams f...
Stephan Würmlin, Edouard Lamboray, Oliver G. ...
VISUALIZATION
2000
IEEE
14 years 1 months ago
Extracting regions of interest applying a local watershed transformation
In this paper, we present a new technique for extracting regions of interest (ROI) applying a local watershed transformation. The proposed strategy for computing catchment basins ...
Stanislav L. Stoev, Wolfgang Straßer