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VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
13 years 7 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
HPDC
2009
IEEE
14 years 2 months ago
Maintaining reference graphs of globally accessible objects in fully decentralized distributed systems
Since the advent of electronic computing, the processors’ clock speed has risen tremendously. Now that energy efficiency requirements have stopped that trend, the number of proc...
Björn Saballus, Thomas Fuhrmann
CANDC
2009
ACM
13 years 5 months ago
Designing to support reasoned imagination through embodied metaphor
Supporting users' reasoned imagination in sense making during interaction with tangible and embedded computation involves supporting the application of their existing mental ...
Alissa Nicole Antle, Greg Corness, Saskia Bakker, ...
CORR
2012
Springer
230views Education» more  CORR 2012»
12 years 3 months ago
RT-SLAM: A Generic and Real-Time Visual SLAM Implementation
Abstract. This article presents a new open-source C++ implementation to solve the SLAM problem, which is focused on genericity, versatility and high execution speed. It is based on...
Cyril Roussillon, Aurélien Gonzalez, Joan S...
NDSS
2008
IEEE
14 years 2 months ago
Automated Whitebox Fuzz Testing
Fuzz testing is an effective technique for finding security vulnerabilities in software. Traditionally, fuzz testing tools apply random mutations to well-formed inputs of a progr...
Patrice Godefroid, Michael Y. Levin, David A. Moln...