We have developed a fast robust 3D head tracking system based on rendering a texture-mapped cylinder. In order to handle the variable frame-to-frame motion changes, the system use...
We present an experimental study of parallel biconnected components algorithms employing several fundamental parallel primitives, e.g., prefix sum, list ranking, sorting, connect...
The proliferation of biological sequence data has motivated the need for an extremely fast probabilistic sequence search. One method for performing this search involves evaluating...
In this paper, we present an e cient algorithm for contact determination between spline models. We make use of a new hierarchy, called ShellTree, that comprises of spherical shell...
Shankar Krishnan, M. Gopi, Ming C. Lin, Dinesh Man...
In this paper we present a method for protein structure comparison that is based on indexing. Unlike most methods using indexing, ours does not use invariants of the C atoms of th...
Concettina Guerra, Stefano Lonardi, Giuseppe Zanot...