Sciweavers

489 search results - page 16 / 98
» Computing robust basestock levels
Sort
View
ECCV
2006
Springer
14 years 9 months ago
Robust Player Gesture Spotting and Recognition in Low-Resolution Sports Video
The determination of the player's gestures and actions in sports video is a key task in automating the analysis of the video material at a high level. In many sports views, th...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
FOCS
1999
IEEE
13 years 12 months ago
An Algorithmic Theory of Learning: Robust Concepts and Random Projection
We study the phenomenon of cognitive learning from an algorithmic standpoint. How does the brain effectively learn concepts from a small number of examples despite the fact that e...
Rosa I. Arriaga, Santosh Vempala
CVPR
2006
IEEE
14 years 9 months ago
Shape-Based Approach to Robust Image Segmentation using Kernel PCA
Segmentation involves separating an object from the background. In this work, we propose a novel segmentation method combining image information with prior shape knowledge, within...
Samuel Dambreville, Yogesh Rathi, Allen Tannenbaum
CRV
2005
IEEE
219views Robotics» more  CRV 2005»
14 years 1 months ago
People Tracking using Robust Motion Detection and Estimation
Real world computer vision systems highly depend on reliable, robust retrieval of motion cues to make accurate decisions about their surroundings. In this paper, we present a simp...
Markus Latzel, Emilie Darcourt, John K. Tsotsos
VRML
1997
ACM
13 years 11 months ago
Lodestar: An Octree-Based Level of Detail Generator for VRML
Level of detail generation is important for managing geometric complexity of three-dimensional objects and virtual worlds. However, most algorithms that compute levels of detail do...
Dieter Schmalstieg