This paper investigates assignment strategies (load balancing algorithms) for process farms which solve the problem of online placement of a constant number of independent tasks w...
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
—Recent developments in statistical theory and associated computational techniques have opened new avenues for image modeling as well as for image segmentation techniques. Thus, ...
Abstract. Estimating a camera pose given a set of 3D-object and 2Dimage feature points is a well understood problem when correspondences are given. However, when such correspondenc...
Francesc Moreno-Noguer, Vincent Lepetit, Pascal Fu...
Automatic non-rigid registration of 3D time-varying data is fundamental in many vision and graphics applications such as facial expression analysis, synthesis, and recognition. De...