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SI3D
2010
ACM
15 years 11 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
SI3D
2010
ACM
15 years 11 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
SIGGRAPH
2009
ACM
15 years 10 months ago
PCCD: parallel continuous collision detection
We present a novel parallel continuous collision detection (PCCD) method to utilize the widely available multi-core CPU architecture. Our method works with a wide variety of defor...
Duksu Kim, Jae-Pil Heo, Sung-Eui Yoon
ISVC
2007
Springer
15 years 10 months ago
A Scalable Aural-Visual Environment for Security Event Monitoring, Analysis, and Response
Abstract. Intrusion detection systems gather large quantities of host and network information in an attempt to detect and respond to attacks against an organization. The widely var...
Paul Z. Kolano
CAMP
2005
IEEE
15 years 9 months ago
Virtual Astronomy, Information Technology, and the New Scientific Methodology
—All sciences, including astronomy, are now entering the era of information abundance. The exponentially increasing volume and complexity of modern data sets promises to transfor...
S. George Djorgovski