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I3D
2010
ACM
14 years 7 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
PG
2002
IEEE
14 years 2 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
ICPR
2000
IEEE
14 years 2 months ago
X-Ray Volume Rendering by Hierarchical Wavelet Splatting
This paper is concerned with X-ray volume visualization by means of wavelet splatting, a wavelet-based extension to splatting. Wavelet splatting allows multiresolution visualizati...
Michel A. Westenberg, Jos B. T. M. Roerdink
VISUALIZATION
2003
IEEE
14 years 3 months ago
Visualizing Industrial CT Volume Data for Nondestructive Testing Applications
This paper describes a set of techniques developed for the visualization of high-resolution volume data generated from industrial computed tomography for nondestructive testing (N...
Runzhen Huang, Kwan-Liu Ma, Patrick S. McCormick, ...
ICPR
2002
IEEE
14 years 2 months ago
Using Grey-Level and Distance Information for Medial Surface Representation of Volume Images
A medial surface representation of a grey-level volume image is computed. The foreground is reduced to a subset topologically equivalent to the initial foreground and mainly consi...
Stina Svensson, Ingela Nyström, Carlo Arcelli...