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EUPROJECTS
2006
Springer
13 years 11 months ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann
PAMI
2008
179views more  PAMI 2008»
13 years 8 months ago
Modeling, Clustering, and Segmenting Video with Mixtures of Dynamic Textures
A dynamic texture is a spatio-temporal generative model for video, which represents video sequences as observations from a linear dynamical system. This work introduces the mixtur...
Antoni B. Chan, Nuno Vasconcelos
AMDO
2006
Springer
13 years 11 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
ACCV
2007
Springer
14 years 2 months ago
Depth from Stationary Blur with Adaptive Filtering
This work achieves an efficient acquisition of scenes and their depths along long streets. A camera is mounted on a vehicle moving along a path and a sampling line properly set in ...
Jiang Yu Zheng, Min Shi
CVPR
2009
IEEE
15 years 3 months ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...