Massively parallel computing systems are being built with thousands of nodes. Because of the high number of components, it is critical to keep these systems running even in the pre...
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
In the classical load balancing or multiprocessor scheduling problem, we are given a sequence of jobs of varying sizes and are asked to assign each job to one of the m empty proce...
In this paper, a fault-tolerant routing in 2-D meshes with dynamic faults is provided. It is based on an early work on minimal routing in 2-D meshes with static faults. Unlike man...