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FSTTCS
2010
Springer
13 years 6 months ago
Generalized Mean-payoff and Energy Games
In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objectiv...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
CRV
2011
IEEE
278views Robotics» more  CRV 2011»
12 years 7 months ago
Online Visual Vocabularies
Abstract—The idea of an online visual vocabulary is proposed. In contrast to the accepted strategy of generating vocabularies offline, using the k-means clustering over all the ...
Yogesh A. Girdhar, Gregory Dudek
LICS
2009
IEEE
14 years 2 months ago
Winning Concurrent Reachability Games Requires Doubly-Exponential Patience
—We exhibit a deterministic concurrent reachability game PURGATORYn with n non-terminal positions and a binary choice for both players in every position so that any positional st...
Kristoffer Arnsfelt Hansen, Michal Koucký, ...
INFOCOM
2008
IEEE
14 years 2 months ago
Capacity of Asynchronous Random-Access Scheduling in Wireless Networks
Abstract—We study the throughput capacity of wireless networks which employ (asynchronous) random-access scheduling as opposed to deterministic scheduling. The central question w...
Deepti Chafekar, Dave Levin, V. S. Anil Kumar, Mad...
CORR
2008
Springer
125views Education» more  CORR 2008»
13 years 8 months ago
Semidefinite programming for N-Player Games
Abstract. We introduce two min-max problems: the first problem is to minimize the supremum of finitely many rational functions over a compact basic semi-algebraic set whereas the s...
Rida Laraki, Jean B. Lasserre