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NETGAMES
2006
ACM
14 years 3 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
HOTI
2008
IEEE
14 years 3 months ago
Constraint Repetition Inspection for Regular Expression on FPGA
— Recent network intrusion detection systems (NIDS) use regular expressions to represent suspicious or malicious character sequences in packet payloads in a more efficient way. ...
Miad Faezipour, Mehrdad Nourani
IPPS
2000
IEEE
14 years 1 months ago
Reducing Ownership Overhead for Load-Store Sequences in Cache-Coherent Multiprocessors
Parallel programs that modify shared data in a cachecoherent multiprocessor with a write-invalidate coherence protocol create ownership overhead in the form of ownership acquisiti...
Jim Nilsson, Fredrik Dahlgren
ICPP
1998
IEEE
14 years 1 months ago
A memory-layout oriented run-time technique for locality optimization
Exploiting locality at run-time is a complementary approach to a compiler approach for those applications with dynamic memory access patterns. This paper proposes a memory-layout ...
Yong Yan, Xiaodong Zhang, Zhao Zhang
MOBIHOC
2010
ACM
13 years 7 months ago
Globs in the primordial soup: the emergence of connected crowds in mobile wireless networks
In many practical scenarios, nodes gathering at points of interest yield sizable connected components (clusters), which sometimes comprise the majority of nodes. While recent anal...
Simon Heimlicher, Kavé Salamatian