This paper presents a design and implementation of a system that leverages interactive scripting environment to the needs of scientific computing. The system allows seamless tran...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Ubiquitous system can be considered as the intelligent space, in which many kinds of component are connected by networks and also each component recognizes their connection and coo...
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Unsupervised categorization of objects is a fundamental problem in computer vision. While appearance-based methods have become popular recently, other important cues like function...