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EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes
We present a real-time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, whi...
Yajun Wang, Jiaping Wang, Nicolas Holzschuch, Kart...
ICPR
2004
IEEE
14 years 10 months ago
Linear and Non-linear Geometric Object Matching with Implicit Representation
This paper deals with the matching of geometric objects including points, curves, surfaces, and subvolumes using implicit object representations in both linear and non-linear sett...
Alex D. Leow, Henry S. C. Huang, Hillary Protas, L...
GLOBECOM
2006
IEEE
14 years 3 months ago
Feedback Capacity of Stationary Sources over Gaussian Intersymbol Interference Channels
Abstract— We consider discrete-time channels with finitelength intersymbol interference and additive Gaussian noise. The channel noise is considered to be a stationary ARMA (aut...
Shaohua Yang, Aleksandar Kavcic, Sekhar Tatikonda
CAD
1999
Springer
13 years 9 months ago
Multiple sweeping using the Denavit-Hartenberg representation method
The method of consecutive revolving or extrusion of a geometric entity in a CAD system is typically used by a designer to represent complex solids. While it is evident that consec...
Karim Abdel-Malek, Saeb Othman
SIGGRAPH
1999
ACM
14 years 1 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai