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» Computing with Realizational Morphology
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SKG
2006
IEEE
15 years 10 months ago
Caribbean/Q: A Massively Multi-Agent Platform with Scenario Description Language
Making a truly useful massively multi-agent system is difficult since the actions of the full ensemble of agents cannot be controlled by designing just one agent. It is critical ...
Yuu Nakajima, Hironori Shiina, Shohei Yamane, Hiro...
ACCV
2006
Springer
15 years 10 months ago
Visual Surveillance Using Less ROIs of Multiple Non-calibrated Cameras
With a large number of surveillance cameras, it is not an easy task to determine which camera should be monitored and which region of the camera images should be checked so that al...
Takashi Nishizaki, Yoshinari Kameda, Yuichi Ohta
ACCV
2006
Springer
15 years 10 months ago
Vision Based Speech Animation Transferring with Underlying Anatomical Structure
We present a novel method to transfer speech animation recorded in low resolution videos onto realistic 3D facial models. Unsupervised learning is utilized on a speech video corpus...
Yuru Pei, Hongbin Zha
ACMACE
2006
ACM
15 years 10 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
DAC
2006
ACM
15 years 10 months ago
Design in reliability for communication designs
Silicon design implementation has become increasingly complex with the deep submicron technologies such as 90nm and below. It is common to see multiple processor cores, several ty...
Uday Reddy Bandi, Murty Dasaka, Pavan K. Kumar