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» Concept Learning Games: The Game of Query and Response
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DIGRA
2003
Springer
14 years 21 days ago
Participatory design and opposing interests in development of educational computer games
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
Rikke Magnussen, Morten Misfeldt, Tasha Buch
EDM
2008
110views Data Mining» more  EDM 2008»
13 years 9 months ago
A Response Time Model For Bottom-Out Hints as Worked Examples
Students can use an educational system's help in unexpected r example, they may bypass abstract hints in search of a concrete solution. This behavior has traditionally been la...
Benjamin Shih, Kenneth R. Koedinger, Richard Schei...
NETGAMES
2006
ACM
14 years 1 months ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
ATAL
2011
Springer
12 years 7 months ago
Maximum causal entropy correlated equilibria for Markov games
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...
Brian D. Ziebart, J. Andrew Bagnell, Anind K. Dey
ANOR
2005
80views more  ANOR 2005»
13 years 7 months ago
Entropic Penalties in Finite Games
The main objects here are finite-strategy games in which entropic terms are subtracted from the payoffs. After such subtraction each Nash equilibrium solves an explicit, unconstra...
Sjur Didrik Flåm, E. Cavazzuti