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» Concept Learning Games: The Game of Query and Response
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JSAC
2007
189views more  JSAC 2007»
13 years 7 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...
COLT
1995
Springer
13 years 11 months ago
Learning with Unreliable Boundary Queries
We introduce a new model for learning with membership queries in which queries near the boundary of a target concept may receive incorrect or “don’t care” responses. In part...
Avrim Blum, Prasad Chalasani, Sally A. Goldman, Do...
AOSD
2009
ACM
13 years 5 months ago
Concept analysis for product line requirements
Traditional methods characterize a software product line's requirements using either functional or quality criteria. This appears to be inadequate to assess modularity, detec...
Nan Niu, Steve M. Easterbrook
CIG
2005
IEEE
14 years 1 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
CORR
2010
Springer
123views Education» more  CORR 2010»
13 years 2 months ago
Equilibria of Dynamic Games with Many Players: Existence, Approximation, and Market Structure
In this paper we study stochastic dynamic games with many players that are relevant for a wide range of social, economic, and engineering applications. The standard solution conce...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...