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» Conceptual models: begin by designing what to design
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CSCW
2007
ACM
13 years 7 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
ACL
2010
13 years 5 months ago
Tools for Multilingual Grammar-Based Translation on the Web
This is a system demo for a set of tools for translating texts between multiple languages in real time with high quality. The translation works on restricted languages, and is bas...
Aarne Ranta, Krasimir Angelov, Thomas Hallgren
STOC
2005
ACM
135views Algorithms» more  STOC 2005»
14 years 8 months ago
On the bias of traceroute sampling: or, power-law degree distributions in regular graphs
Understanding the graph structure of the Internet is a crucial step for building accurate network models and designing efficient algorithms for Internet applications. Yet, obtaini...
Dimitris Achlioptas, Aaron Clauset, David Kempe, C...
IUI
2010
ACM
14 years 4 months ago
The why UI: using goal networks to improve user interfaces
People interact with interfaces to accomplish goals, and knowledge about human goals can be useful for building intelligent user interfaces. We suggest that modeling high, human-l...
Dustin Arthur Smith, Henry Lieberman
SOUPS
2009
ACM
14 years 2 months ago
Challenges in supporting end-user privacy and security management with social navigation
Social navigation is a promising approach for supporting privacy and security management. By aggregating and presenting the choices made by others, social navigation systems can p...
Jeremy Goecks, W. Keith Edwards, Elizabeth D. Myna...