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» Conceptualizing Student Learning Theory
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ICALT
2009
IEEE
13 years 11 months ago
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
Ángel del Blanco, Javier Torrente, Pablo Mo...
IFIP12
2004
13 years 9 months ago
An Adaptive Assessment System to Evaluate Student Ability Level
: The experience from years of development and use, the advance of technology, and the development of authoring tools for questions and tests has resulted in a sophisticated, compu...
Antonella Carbonaro, Giorgio Casadei, Simone Riccu...
HICSS
2006
IEEE
160views Biometrics» more  HICSS 2006»
14 years 1 months ago
Cyber Defense Competitions and Information Security Education: An Active Learning Solution for a Capstone Course
The content of information security curricula spans a wide array of topics. Because of this variety, a program needs to focus on some particular aspect and provide appropriate dep...
Art Conklin
JAR
2007
104views more  JAR 2007»
13 years 7 months ago
Student Proof Exercises Using MathsTiles and Isabelle/HOL in an Intelligent Book
The Intelligent Book project aims to improve online education by designing materials that can model the subject matter they teach, in the manner of a Reactive Learning Environment...
William Billingsley, Peter Robinson
DIMEA
2008
122views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Multiplayer role games applied to problem based learning
The educational community is willing to approach the learning applications to the engaging and immersive formats of multimedia and video games as a way of increasing the motivatio...
Pilar Sancho, Pedro Pablo Gómez-Martí...