First step in developing electronic book is to build a conceptual model. The model described in this paper is designed by integrating Multiple Intelligences Theory with existing el...
Motivation and pressure are considered two factors impacting vocational senior high school student learning. New communication technology, especially mobile communication technolo...
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
"Advances in shape analysis impact a wide range of disciplines, from mathematics and engineering to medicine, archeology, and art. Anyone just entering the field, however, may...