In realātime collaborative systems, replicated objects, shared by users, are subject to concurrency constraints. In order to satisfy these, various algorithms, qualified as opā...
Objects are collected into an object base because of a presumed need for cooperation among them. In classical object bases the cooperation is based on synchronous, preplanned mess...
In this paper we study the problem of designing concurrent searchable data structures with performance guarantees that can be used in a distributed environment where data elements...
Aiming at reaching an interactive and simpliļ¬ed usage of high-resolution 3D acquisition systems, this paper presents a fast and automated technique for pre-alignment of dense ra...
Francesco Bonarrigo, Alberto Signoroni, Riccardo L...
Most applications that access large data objects do so through file systems, but file systems provide an incomplete solution, as they maintain insufficient metadata and do not pro...