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» Concurrent Games with Ordered Objectives
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ICALP
2009
Springer
14 years 3 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre
ADBIS
1997
Springer
246views Database» more  ADBIS 1997»
14 years 22 days ago
Concurrency Control in Distributed Object-Oriented Database Systems
Simulating distributed database systems is inherently difficult, as there are many factors that may influence the results. This includesarchitectural options as well as workload...
Kjetil Nørvåg, Olav Sandstå, Kj...
FASE
2010
Springer
14 years 3 months ago
Evaluating Ordering Heuristics for Dynamic Partial-Order Reduction Techniques
Actor programs consist of a number of concurrent objects called actors, which communicate by exchanging messages. Nondeterminism in actors results from the different possible orde...
Steven Lauterburg, Rajesh K. Karmani, Darko Marino...
ESOP
2008
Springer
13 years 10 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong
DIGRA
2005
Springer
14 years 2 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen