Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Simulating distributed database systems is inherently difficult, as there are many factors that may influence the results. This includesarchitectural options as well as workload...
Actor programs consist of a number of concurrent objects called actors, which communicate by exchanging messages. Nondeterminism in actors results from the different possible orde...
Steven Lauterburg, Rajesh K. Karmani, Darko Marino...
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...