Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
The success of probabilistic model checking for discrete-time Markov decision processes and continuous-time Markov chains has led to rich academic and industrial applications. The ...
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
We propose two unstructured file sharing games, unilateral and bilateral unstructured file sharing games, to study the interaction among self-interested players (users) of unstruct...
Honggang Zhang, Giovanni Neglia, Donald F. Towsley...