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» Concurrent Reachability Games
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ATVA
2006
Springer
106views Hardware» more  ATVA 2006»
14 years 12 days ago
Efficient Algorithms for Alternating Pushdown Systems with an Application to the Computation of Certificate Chains
Motivated by recent applications of pushdown systems to computer security problems, we present an efficient algorithm for the reachability problem of alternating pushdown systems. ...
Dejvuth Suwimonteerabuth, Stefan Schwoon, Javier E...
ATAL
2007
Springer
14 years 2 months ago
Reinforcement learning in extensive form games with incomplete information: the bargaining case study
We consider the problem of finding optimal strategies in infinite extensive form games with incomplete information that are repeatedly played. This problem is still open in lite...
Alessandro Lazaric, Jose Enrique Munoz de Cote, Ni...
GI
2009
Springer
14 years 1 months ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
ENTCS
2007
105views more  ENTCS 2007»
13 years 8 months ago
Narrowing and Rewriting Logic: from Foundations to Applications
Narrowing was originally introduced to solve equational E-unification problems. It has also been recognized as a key mechanism to unify functional and logic programming. In both ...
Santiago Escobar, José Meseguer, Prasanna T...
SOFSEM
2007
Springer
14 years 2 months ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger