We describe an eficient server-based algorithm for garbage collecting object-oriented databases in a client/server environment. The algorithm is incremental and runs concurrently ...
Laurent Amsaleg, Michael J. Franklin, Olivier Grub...
With the current developments in CPU implementations, it becomes obvious that ever more parallel multicore systems will be used even in embedded controllers that require real-time...
For a compiler writer, generating good machine code for a variety of platforms is hard work. One might try to reuse a retargetable code generator, but code generators are complex a...
The widely used Mark-and-Sweep garbage collector has a drawback in that it does not move objects during collection. As a result, large long-running realistic applications, such as...
Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...