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HPDC
2007
IEEE
14 years 2 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
WSC
1998
13 years 9 months ago
Building Parallel Time-Constrained HLA Federates: A Case Study with the Parsec Parallel Simulation Language
Based on the DIS result, the HLA framework has been defined to achieve interoperability of independent simulators. Concurrently, and for the most part, independent of that effort,...
CongDuc Pham, Rajive Bagrodia
CCGRID
2007
IEEE
14 years 2 months ago
A Simulation Study of Data Partitioning Algorithms for Multiple Clusters
Abstract— Recently we proposed algorithms for concurrent execution on multiple clusters [9]. In this case, data partitioning is done at two levels; first, the data is distribute...
Chen Yu, Dan C. Marinescu, Howard Jay Siegel, John...
PADS
2000
ACM
14 years 2 days ago
Distributed, parallel simulation of multiple, deliberative agents
Multi-agent systems comprise multiple, deliberative agents embedded in and recreating patterns of interactions. Each agent’s execution consumes considerable storage and calculat...
Adelinde Uhrmacher, K. Gugler
CONCURRENCY
2000
101views more  CONCURRENCY 2000»
13 years 7 months ago
Wide-area parallel programming using the remote method invocation model
Java's support for parallel and distributed processing makes the language attractive for metacomputing applications, such as parallel applications that run on geographically ...
Rob van Nieuwpoort, Jason Maassen, Henri E. Bal, T...