Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...
Despite its popularity and widespread use, timeline visualisation suffers from shortcomings which limit its use for displaying multiple data streams when the number of streams inc...
Java program debugging was investigated in computer science students who used a software debugging environment (SDE) that provided concurrently displayed, adjacent, multiple and l...
Pablo Romero, Rudi Lutz, Richard Cox, Benedict du ...
In this paper we show that the (co)chain complex associated with a decomposition of the computational domain, commonly called a mesh in computational science and engineering, can b...
Antonio DiCarlo, Franco Milicchio, Alberto Paoluzz...
—Numerical simulation of physical phenomena is now an accepted way of scientific inquiry. However, the field is still evolving, with a profusion of new solution and grid-generati...
Raghu Machiraju, Zhifan Zhu, Bryan Fry, Robert J. ...