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LICS
2000
IEEE
15 years 7 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
166
Voted
AVBPA
2005
Springer
350views Biometrics» more  AVBPA 2005»
15 years 8 months ago
Pose Invariant Face Recognition Under Arbitrary Illumination Based on 3D Face Reconstruction
Pose and illumination changes from picture to picture are two main barriers toward full automatic face recognition. In this paper, a novel method to handle both pose and lighting c...
Xiujuan Chai, Laiyun Qing, Shiguang Shan, Xilin Ch...
ICPR
2010
IEEE
15 years 8 months ago
Motif Discovery and Feature Selection for CRF-Based Activity Recognition
Abstract—Due to their ability to model sequential data without making unnecessary independence assumptions, conditional random fields (CRFs) have become an increasingly popular ...
Liyue Zhao, Xi Wang, Gita Sukthankar
SIGMOD
1996
ACM
116views Database» more  SIGMOD 1996»
15 years 6 months ago
Optimizing Queries over Multimedia Repositories
Repositories of multimedia objects having multiple types of attributes e.g., image, text are becoming increasingly common. A selection on these attributes will typically produce n...
Surajit Chaudhuri, Luis Gravano
NAACL
2007
15 years 4 months ago
ILR-Based MT Comprehension Test with Multi-Level Questions
We present results from a new Interagency Language Roundtable (ILR) based comprehension test. This new test design presents questions at multiple ILR difficulty levels within each...
Douglas Jones, Martha Herzog, Hussny Ibrahim, Arvi...